![]() ![]() I'm not expecting to make a penny from it, it's been a quickie project that's hopefully a base line for future stuff. So this *should* recompile for mac with minimum effort. I've spent the last couple of months (part-time-ish) getting used to Blitzmax and building a decent ammount of reusable code (it's a bit optimistic calling it a game engine but that's kinda what it is). ![]() You can let me know if it works etc etc, what you'd do with it from here on in, and if there's any artists out there that want to replace the gfx for a 50/50 split then get in touch :) It's technically complete but the sound/music/gfx are mostly placeholders, the level progress and layout needs some work, and of course there's lots of polishing to do. Make "connecting lines" through the grid joining the colours.
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